

Handling does not change much, but the starting class is certainly the slowest. Each vehicle class contains a small selection of cars, from sports sedans to ice cream trucks, although their basic designs are shared across classes. You will be driving across the same tracks for the better part of 12 hours, across three vehicle classes. It contains standard races, survivor events (destruction derby), time trials and the new combat-focused Assault races.

It is also faster than the older games, with more speed gained from nitro and less resistance from breakable objects.Ĭareer mode is the largest part of the single player. FlatOut 4 preserves this, and retains the satisfaction of crashing through a pileup and coming out on the other side in front. You can slam into other vehicles to gain positions, or take shortcuts through fences (or buildings), all while trying to be the first across the line. Crashing generates nitro boost which can make you even faster, so you can crash even more. If you are new to the franchise, or just need a refresher, then the FlatOut games are really quite simple: you drive various cars at top speed through non-conventional, backwater race tracks, and crash into opponents and objects strewn nearby. Kylotonn's basic design is solid and faithful, but when it comes to execution the answer is a bit more complicated. So compared to the older, better games, it is a decent sequel but still in need of some tuning. But the third game set the bar lower than a go-kart's axle that it wouldn’t take much to step over. FlatOut 4 is a much better game than the aforementioned abomination. Enter developers Kylotonn, who are behind FlatOut 4: Total Insanity, some 10 years after the last proper entry in the series. So it was time for a new developer to step in and recover the wreckage. With poor visuals, bad physics, and technical issues, the third game damaged the brand like a truck slamming into a hatchback pinned against a concrete pillar. Sequels can't rely on the base features that made their predecessors great they have to ensure quality. If there is one thing we learned from FlatOut 3: Chaos & Destruction, apart from the fact that it should never be played, it would be that it is not enough to have good intentions.
